#pragma once #include "AftrConfig.h" #ifdef AFTR_CONFIG_USE_OCULUS_RIFT_DK2 #include "./OculusSDK/LibOVR/Include/OVR.h" #include "./OculusSDK/LibOVR/Include/OVR_Version.h" #include "./OculusSDK/LibOVR/Include/OVR_Kernel.h" //#include "./OculusSDK/LibOVR/Include/OVR.h" //#include "./OculusSDK/LibOVR/Include/OVRVersion.h" //#include "./OculusSDK/LibOVR/Src/OVR_Device.h" //#include "./OculusSDK/LibOVR/Src/OVR_DeviceConstants.h" //#include "./OculusSDK/LibOVR/Src/OVR_DeviceHandle.h" //#include "./OculusSDK/LibOVR/Src/OVR_DeviceImpl.h" //#include "./OculusSDK/LibOVR/Src/OVR_DeviceMessages.h" //#include "./OculusSDK/LibOVR/Src/OVR_HIDDevice.h" //#include "./OculusSDK/LibOVR/Src/OVR_HIDDeviceBase.h" //#include "./OculusSDK/LibOVR/Src/OVR_HIDDeviceImpl.h" //#include "./OculusSDK/LibOVR/Src/OVR_JSON.h" //#include "./OculusSDK/LibOVR/Src/OVR_LatencyTestImpl.h" // ////#include "./OculusSDK/LibOVR/Src/OVR_Linux_DeviceManager.h" ////#include "./OculusSDK/LibOVR/Src/OVR_Linux_HIDDevice.h" ////#include "./OculusSDK/LibOVR/Src/OVR_Linux_HMDDevice.h" ////#include "./OculusSDK/LibOVR/Src/OVR_OSX_DeviceManager.h" ////#include "./OculusSDK/LibOVR/Src/OVR_OSX_HIDDevice.h" ////#include "./OculusSDK/LibOVR/Src/OVR_OSX_HMDDevice.h" // //#include "./OculusSDK/LibOVR/Src/OVR_Profile.h" //#include "./OculusSDK/LibOVR/Src/OVR_SensorFilter.h" //#include "./OculusSDK/LibOVR/Src/OVR_SensorFusion.h" //#include "./OculusSDK/LibOVR/Src/OVR_SensorImpl.h" //#include "./OculusSDK/LibOVR/Src/OVR_ThreadCommandQueue.h" //#include "./OculusSDK/LibOVR/Src/OVR_Win32_DeviceManager.h" //#include "./OculusSDK/LibOVR/Src/OVR_Win32_DeviceStatus.h" //#include "./OculusSDK/LibOVR/Src/OVR_Win32_HIDDevice.h" //#include "./OculusSDK/LibOVR/Src/OVR_Win32_HMDDevice.h" //#include "./OculusSDK/LibOVR/Src/OVR_Win32_SensorDevice.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Alg.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Allocator.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Array.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Atomic.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Color.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_ContainerAllocator.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_File.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Hash.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_KeyCodes.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_List.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Log.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Math.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_RefCount.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Std.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_String.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_StringHash.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_SysFile.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_System.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Threads.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Timer.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_Types.h" //#include "./OculusSDK/LibOVR/Src/Kernel\OVR_UTF8Util.h" //#include "./OculusSDK/LibOVR/Src/Util\Util_LatencyTest.h" //#include "./OculusSDK/LibOVR/Src/Util\Util_Render_Stereo.h" #endif