#pragma once #include #include namespace Aftr { class WO; struct FourCorners { double upper = 0; double lower = 0; double left = 0; double right = 0; }; struct TextureDensityDatumLLA { TextureDensityDatumLLA(){} TextureDensityDatumLLA( double lat, double lon, double y, double x ); double lat = 0; double lon = 0; double x = 0; double y = 0; }; class MSVEParser { public: MSVEParser(); std::vector< std::vector< TextureDensityDatumLLA > > parse( const std::string& filename ); protected: }; } //namespace Aftr