#pragma once #include "MeshSplitterFilterOctet.h" #include //This is a filter meant to be used with the Mesh Splitter. //It is intended to be used on a mesh of points. //It subdivides the given mesh into 8 equal octets. namespace Aftr { class MeshSplitterFilterOctetPoints : public MeshSplitterFilterOctet { public: MeshSplitterFilterOctetPoints(); virtual ~MeshSplitterFilterOctetPoints(); virtual std::vector< std::vector< size_t > > filter( ModelMesh* mesh ); protected: }; };