#pragma once #ifdef AFTR_CONFIG_USE_CAL3D #include "WOCal3D.h" namespace Aftr { class WOCal3DPaladin : public WOCal3D { public: static WOCal3DPaladin* New(); virtual ~WOCal3DPaladin(); virtual void render( const Camera& cam ); protected: WOCal3DPaladin(); virtual void onCreate( const std::string& cal3DConfigFile ); }; } //namespace Aftr #endif //AFTR_CONFIG_USE_CAL3D