#pragma once #include "WO.h" namespace Aftr { class WOGUIHueLegend : public WO { public: static WOGUIHueLegend* New( float height, float width, size_t resolution, float minHue, float maxHue ); virtual ~WOGUIHueLegend(); protected: WOGUIHueLegend(); virtual void onCreate( float height, float width, size_t resolution, float minHue, float maxHue ); }; }