#pragma once #include "WO.h" namespace Aftr { class WONavigable : public WO { public: static WONavigable* New( const std::string& modelFileName, Vector scale = Vector(1,1,1), MESH_SHADING_TYPE shadingType = MESH_SHADING_TYPE::mstSMOOTH ); virtual void onKeyDown( const SDL_KeyboardEvent& key ); virtual void onKeyUp( const SDL_KeyboardEvent& key ); virtual void onMouseDown( const SDL_MouseButtonEvent& mouse ); virtual void onMouseUp( const SDL_MouseButtonEvent& mouse ); virtual void onMouseMove( const SDL_MouseMotionEvent& mouse ); protected: WONavigable(); virtual ~WONavigable(); float stepSize; float rotStepSizeInDeg; }; } //namespace Aftr