#pragma once #include "WO.h" namespace Aftr { /** \author Chad Mourning */ class WOOverlayQuad : public WO { public: static WOOverlayQuad* New( const std::string& texture, float height, float width ); static WOOverlayQuad* New( float height, float width ); virtual ~WOOverlayQuad(); protected: virtual void onCreate( const std::string& texture, float height, float width ); virtual void onCreate( float height, float width ); WOOverlayQuad(); }; }