#pragma once #include "WOWayPointAbstract.h" namespace Aftr { class WOWayPointGlobal : public WOWayPointAbstract { public: static WOWayPointGlobal* New(const WayPointParametersBase& params); virtual void onPhysicsEngineTick(); protected: WOWayPointGlobal(const WayPointParametersBase& params); virtual void onCreate(); virtual bool activate(WO* activator); virtual void onTrigger(); }; }