#pragma once #include "MGL.h" namespace Steamie { class MGLOverlayFourCameraModelViewer : public MGL { public: static MGLOverlayFourCameraModelViewer* New( WO* parent ); virtual ~MGLOverlayFourCameraModelViewer(); virtual void render( const Camera& cam ); protected: MGLOverlayFourCameraModelViewer( WO* parent ); virtual void onCreate(); }; }