#pragma once #include "MeshSplitterFilter.h" #include namespace Aftr { class MeshSplitterFilterGridXYZPoints : public MeshSplitterFilter { public: MeshSplitterFilterGridXYZPoints(); virtual ~MeshSplitterFilterGridXYZPoints(); virtual std::vector< std::vector< size_t > > filter( ModelMesh* mesh ); protected: }; };