#pragma once #include "WO.h" namespace Aftr { /** \class WOClusterVolumeInteriorViewer \author Scott Nykl \brief A Fixed-position scud launcher. \{ */ class WOClusterVolumeInteriorViewer : public WO { public: /** WOClusterVolumeInteriorViewer constructor. \param lxlylz The length in the X,Y, and Z directions of the WOBoundingShell. \param mass The mass, in kilograms, of the WOClusterVolumeInteriorViewer. \see WOBoundingShell */ WOClusterVolumeInteriorViewer(); /** Destructor of WOClusterVolumeInteriorViewer. Only directly deletes the animations; everything else is deleted by the implicit call to WO's destructor. */ virtual ~WOClusterVolumeInteriorViewer(); virtual void render( const Camera& cam ); void updateInteriorClusterVolume( Vector& pos, Vector& lxlylz ); protected: }; /** \} */ } //namespace Aftr